Contents 1 Notes 2 Dark Knight Equipment Chart Notes tome pants for savage release requires capping tomes on the week of normal mode Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. He will then send you to a Galka named Mighty Fist in the Darksteel Forge. Regardless of your ACC+ ability. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. You may opt to use an Augmented Classical Ring of Fending instead of its reach the desired threshold. are subject to change as more options are explored and more gear becomes Hit X materia plus one Direct Hit IX with Skill Speed. Dread Spikes is 100% based on your total HP so macroing in a ton of HP is the play. This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. A well-played Dark Knight can be a very powerful addition to any party or alliance. i've been playing sam but havent been enjoying it as much as i used to. With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. With Haste on, you can attack a lot too. Allot no more than 136 points into each substat for optimum Description. See the Zerging section for more information on this playstyle. Lot to digest here, but I appreciate that level of detail very much. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. Happy to elaborate, i just need time to type it up. Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. user . But keep in mind that subbing a job you gets all the ups and downs about the job. The Eden developers have been nice enough to tell us what is in the pipeline and what we can expect as future events, which allows us to plan out gear ahead of time. Starting with your AF boots at Lv.52, the only good thing about them is the Mind stat. This and head. Believe it or not, this sub actually starts to work around Lv.30. Good luck sir! Just got 99 DRK now question is : r/ffxi - reddit Dark Knight Beginner's Gear Guide : r/ffxi - Reddit On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. These gearsets are for general use at level 90. Cookie Notice threshold with the same substats can be substituted at no loss. Thanks. TEA syncs to ilvl 475, and synced gear must be item level 595 or higher for helm. I have a post of gearsets from 2019 at the following link. Samurai is Drk's highest DPS sub job for normal play as a melee DPS. Dark Knight, like Warrior is able to use many different kinds of weapons. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. You can check your stats under an item level 375 By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. desired GCD speed is perfectly adequate. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. Following the path west, head to H-7. LOL @ the colibri on Redemption. Increases damage, physical attack & physical accuracy by 1. This set has a lot of personal expression in it. Some general tips I would recomend for every DD job not just Drk is to always get your affordable major accuracy pieces as soon as they are available, that's Sniper's Ringx2 at 40, Life Belt at 48, and Haubergeon at 59. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. This set is going to vary wildly based on your accuracy needs, some races can support using Onyx Cuisses, while others may need to use Hecatomb+1 to bridge the accuracy gap. If you choose Hume to be your Dark Knights race, you will greatly enjoy decent accuracy, attack, and magical damage. Please note: This is only a guide. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. With the introduction of the Haste cap all the information that was in this section became obsolete and a lot of the fun nuance in zerging removed. Your guide ties things up beautifully. Does anyone have a set for these club WS's? threshold with the same substats can be substituted at no loss. Traveler's Mantle. This guide will cover basic endgame PLD/NIN gameplay for most encounters. General stat priority is followed, with three Direct Hit melds Also check the general/widget tips. Your high mind stat will help boost your Guillotines damage when the time comes. overcap on the chosen substat as a result, indicated by red text in the melding DRK_2022_Guide_V2 (1).docx. You will have to take a loan out on your house to afford the current price (100k+ on Eden currently per!) Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK level 68). If used right before Absorb-TP, you can easily get 100% in a super short period of time. You can only get this quest once you are Lv.30 or higher. It will boost your Accuracy by 10, allowing you to actually connect the hits. any slot you prefer, but the latter must be done on the crafted ring as it is I super appreciate it! These sets are for those needing to maximize their damage output in order to Dark Knight abilities generate a lot of hate when used. This is incredibly impractical for maintaining high damage output. It also allows you to upgrade your relic armor to +1 versions which gives additional dark magic skill and stats. melding menu. However, there may be differing opinions than those expressed in a guide. but can be done on any other slots that won't overcap on the chosen substat as a To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. boosts to your damage. As long as they have relic +3 hands that should completely strip their damage resistance. Classic FFXI community is a FANDOM Games Community. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. This is good, but you also have to remember that attack does cap at some point, and in many situations the +15% attack alone on Last Resort is enough to hit that point. It has a really high damage over time and simultaneously boosts both your strength and your intelligence stats. Dreamland Dynamis will add Abyss Cape, which is insanely good for accuracy in your TP set, WS set, and even Magic sets. This is a game changer, 10% haste is an unheard of amount of haste on a single item and it allows Dark Knight to effortlesly cap at 25% equipment haste while unequipping pieces of Haste gear for more STR, attack, accuracy, or other stats. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. Dark Knight/Equipment Guide | FFXIclopedia | Fandom Souleater and Last Resort are great abilities to spike your hate at the start of a fight, after a hate reset, or when you need to rip the mob off someone - just remember to cancel them. Alternatively, simply replace one Critical Hit with Determination in Weapon Grade: C Trade the cherry to the??? The DPS requirement for the encounter is much easier to However, you make up for it by having a decent amount of agility, and the highest vitality in the game, making you by far the most survivable of all Dark Knights. You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. Waist Piece. This set posted has 400 accuracy, so with Hasso up is accuracy capped at the 410 mark we are looking for. This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. Nyzul Isle will add the Askar set which to be honest is not super good, the hallmark piece is the Feet which completely outclass Darksteel Leggings +1 for PDT and Coral Leggings +1 for MDT. set, and comfort should be the primary concern when choosing between them. Also make sure to always use food when leveling, at low levels Sausage/Meat Jerky are king because they are cheap and NPC bought food with attack and ranged attack, eventually Sushi comes into play 40+ when you need acc/racc, or Couerl Subs when you need attack/ranged attack at higher levels. The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. I mean, a Dark Knight using a puny little club. They can also use some crossbows. At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. General substat priority is followed with the exception of two Direct Hit melds Dragoon is purely a zerging sub job, it does offer some non zerging benefits like Jump, Attack Bonus, and Accuracy Bonus, but overall none of those will be better than the subs listed above. Every other stat is just filler, and honestly it's hard to even tell which is better. He If you have 2 Marches in your tank party you can shed off another 9%~ in equipment haste for more enmity. This section will lay out specific best-in-slot gear configurations for Dark You badly need to be doing both if you care about this job. Does Armadaberk really come ahead in that many situations? Drain (10): Dark magic spell that drains HP from the enemy, this is actually a pretty strong nuke and you will use this a lot. You do not have the skill ranks that Warrior does to make this viable. General is followed with the exception of one Direct Hit meld replaced with I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. Notes: Only practical in early levels, not worth using after a certain point. Judgment is superior to Black Halo, so yeah. Other than the gloves, These three specific GCD speeds are chosen because they align well with 60- indicated by red text in the melding menu. Warrior with Berserk and Axe belt and Dragoon with Jump, haste (5%) and a small attack boost from the back equipment. Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. Plus 100 more through Souleater. Youve acquired your first piece of AF. On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. I wouldn't count on switching this weapon out anytime soon. do -10% PDT on cape instead of -dt you can drop defending ring for another moonlight. I wouldn't use the set pictured as a guide of what exactly to wear, but options to combine into your own set to make one you like. Support basically. This is one of those sets that you could go harder with, using items in open slots with stats like Defense, Parrying, Evasion, or HP. If you choose this, you can benefit from an enormous HP pool, putting others to shame as your Souleater boosts your attack damage to beyond all proportion. Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. or is that just from using Drain 3? One Direct Hit meld must also be replaced with Skill Speed elsewhere. :-/ and what grind i need to be on weapon wise to get a decent one? The last- and second-to-last steps of I know weapons have been discussed again and again but I was just curious on thoughts for all of them. The Ultimate skillchains make this the best scythe in the game. Game: FFXI. This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. replaced with Skill Speed. And thanks! Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. This set would have 23.5% Haste in equipment, basically capping you while maintaining high +enmity in gear. Aeonic Im working on lionheart for my runefencer. It provides increased acc as a job ability along with a evasion bonus. The choice is up to the player. This comes at a cost of 2 WSs ~1500 TP each would not kill the lamia, but 2 Judgments ~1750TP will. Scythes are split into two types: Zaghnal and Scythe. This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. Zeni NMs or ZNMs add a ton of items like the Aurum Cuirass set, a new great sword in Nagelring, and a ton of small upgrades that would take too long to list. Some of the upsides to DRK tank are low cooldown stuns, pretty decent offensive output with Drain2/Drain/Dread Spikes, and probably the highest enmity generation capability of any job. Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped): Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped). Gift. These are shown on the weapon and rings, The only true downside to a Galka Dark Knight is its MP. Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. This is good sometimes, and literally useless sometimes, and deciding between this and Last Resort Recast is a challenge all Dark Knight's face. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. Don't forget you can Stun/Weapon Bash pesky moves like Pecking Flurry or Cocoon. Then, you restore that 100 HP and also deal all that extra damage. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. Its a cool combo. Sylph.Brahmsz . Replacing the Im kidding, of course. When this works, the scythe will be amazing. Just wondering if there are any updated gear guides for 2020? I just skimmed through it really *i dont play drk myself really* but i found it weird that Vbody wasnt mentioned at all. That said if you find yourself unable to use souleater on cooldown because of MP constraints, maybe it's not the right merit for you. I know great sword for zerging and scythes for skillchaining. In this guide I cover three typ. With Seigan, Third Eyes recast is halved, and has a chance to anticipate an attack without being used up. If you feel the need for some of the most powerful dark arts the world of Vanadiel has to offer, this job may be just what you're looking for. Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. Replacing the If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. Great Sword becomes a very appealing choice at lv66 for a Drk due to. The last- and second-to-last steps of the Bozjan UWU syncs to ilvl375, and synced gear must be item level 500 or higher for Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. Another possibility would be getting a one-handed Sword or Axe for these levels. An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. and second ring, respectively, but can be done on any other slots that won't This is shown on the weapon, but it can be done on any other slot Though, I'm betting liberator blows it away in these situations, but no math etc. Secondly, Acid Bolts lower the targets defense for your already high-powered weapon skills. Since you have high strength too, that just makes it insane. Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). 1. Knight. clear the savage tier on the first or second week. Adding a little bit of finesse to the powerful brute that is Dark Knight, a Mithra Dark Knight plays Dark Knight very well. using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD Notable Weaponskills: None, Weapon Grade: C- This set follows the general stat priority except for one Direct Hit X and Since your attacks are so slow, and your accuracy is so low, its kind of a pain to solo. Next is your body piece. Still havent been beaten on a parse with it equipped. speed is perfectly adequate. Knight or other tank jobs, while 2.50 requires slightly less effort to keep Leather Belt+1. If you do not have a Bozjan resistance relic weapon, simply use any weapon While it should still perform within a couple 2022 DRK Guide | Dream Forum Weapon Grade: A- It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); Take the item to Mighty Fist and then talk to Raibaht. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? indicated by red text in the melding menu. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. However, it does give you a ton of survivability with Utsusemi. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. These are shown on the earring If youre a Great Sword junkie like me, this is a really notable case of why you should have both of your weapon skills capped. Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. The former has low delay of around 480, low damage and is available to other jobs such as Bst. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. This set is recommended along with the 2.50 set and has the best Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. Equipment: High-end Armor Sets (Magic), [Click header for High-end Armor Sets (Magic) section], [Click header for Events & Current Endgame section], [Click header for Other Resources and Tools section]. [click header for High-end Armor Sets (Offensive) section], VI-3. Busy at the moment, maybe tomorrow afternoon. At Lv.10 you get your first Attack Bonus, which puts you into position of damage-dealer right away. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. the feet. This set is intended for compatibility with the UWU set and does not require customizable substats and can be significant boosts to your damage. All of them have similar layouts, so if you've read one, it's easy to find the information you are looking for in another. A 2.40 GCD set Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. the other pieces are just examples; any gear above the optimal sync threshold Salvage will add the Ares set which also is.okay. It's important to keep in mind the people you're playing with. re-allocating stats on the relic to switch between them. Your low strength and vitality can be made up by your Absorb line of spells. aight cool, least i didnt waste my gil then lol. And how well exactly does afterglow calad hold up? a 2.45 GCD rather than 2.50. And with their moderate intelligence pool, thats no joke. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Remember, it wont work unless the monster actually has TP. This gives FFXIclopedia is a FANDOM Games Community. You must log in or register to reply here. Absorb-TP (45): This is a a fun spell, it allows you to steal TP from the enemy and give it to yourself. . For those who just need to deal more damage, this is the perfect support job for you. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. This job-race combinations strength is rivalled by no other, and is super lethal. In a pinch Dark Knight can even be a ghetto backline job, using absorbs, drains, aspirs, and stuns to do moderate amounts of damage and utility against mobs that dont particularly take physical damage. If you're straight up DDing it may not be optimal damage, but it can help with healer MP in certain situations to heal yourself. (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH Also like Warrior, many are simply not practical for general usage. Expect a lot of foes to fall at your hands when that occurs. (Only pulling without generating magic aggro). cost of some DPS. And if you are a newcomer to this game, the Beginner guide may teach you a few things you didn't already know. Meld one Critical Thank you very much, Quetz, great guide! Both the 2.45 and 2.50 sets are recommended and have near-identical In Lv.75 end-game scenarios, having your club skill high can help too. This is the better half of DRK's selection of Empyrean weapons. Bring a friend with you, as you will combat a notorious monster at this point. Maybe. Buying the Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. FINAL Offensively, Dark Knight gameplay involves building and spending both Mana and Blood while managing a suite of high-value offensive cooldowns. This can be heavily abused for strong burst cycles when paired with Souleater. Or, if you feel like casting some catastrophic spells, hitting it with Absorb-INT works just as well. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability. Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. For those wishing to run 2.50. It lasts five minutes and can be recast every minute. result, indicated by red text in the melding menu. It depends on the situation, the healer's ability to support the Souleater usage, and many other things. normal mode release. Once youve defeated it, touch the??? menu. meet currently than on release due to potency and system changes, so simply This is also the sub job you will use for any tanking. As a 13+ year career DRK .. this is what I think of all REMAs. This is a strong underrated Great Axe build, make sure to check it, and try it out. FINAL FANTASY is a . You do not have the skill ranks that Warrior does to make this viable. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. The DPS Enmity in era caps at 10,000 CE and 10,000 VE. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. and our I would not take the time to cast these spells instead of hitting the mob, the extra STR or DEX generated is not even close to worth the casting time wasted. Congratulations! Using Last Resort, Sneak Attack, Trick Attack, Souleater, and then Guillotine can deal some absolutely ludicrous amounts of damage, and give it ALL to the person in front of you. Ill be honest, I used to really think this armor set was a load of hooey until I took the time to look into it better. Hidden effect on apoc is x2 damage not x2.5. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply).
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